Honestly, I don't know; possibly because it is finals time. Rugby League Live falls just short of broken. After hours of sustained play we encountered several quirks and potential game breakers:
- When players make a line break, if you pass to a support player they will stop dead to receive the ball. This usually results in a tackle, meaning that you should probably just keep the ball in one player's hands and hope for a broken tackle.
- When on the attack you have two choices: either hold X to sprint at the line or mash X in an attempt to break the tackle of approaching defenders. You could pass, but out of all the games we played, any attempt to spice up play with cut-out passes almost always ended with an intercept. Whether you hold or mash X, you'll end up making similar gains.
- If in defense, you can shut down the attack by sprinting at the line. As above, even if you do suffer a line break, it will more than likely be shut down. My brother had perfected defence to the point where I spent 80% of games in my own half. Suprisingly in spite of this, games were still usually low-scoring affairs with both players rarely tallying more than 10 points in total.
- First to score almost always won.
- No team was rated above 89 (selectable from the outset at least; despite my best efforts I could find no proof that the Indigenous and All-Star teams made the game). Team ratings were puzzling to say the least, with the Cowboys rated higher than the Broncos and the Raiders, and equal with several far better squads. The Melbourne Storm, which is for all intents and purposes an all-star team, was only rated 82. 82!
- Even though I had read/heard opinions to the contrary, defense did present some fun.
This past weekend I also spent some time with the brief, and underwhelming demo for Castlevania: Lords of Shadow. I'm sure the final product will allow for something different to the gameplay on show in the trial, but developers should be aiming for more than God of War action with comparable graphics; but I can only comment on what I have played. Saying that any title has visuals comparable to that of God of War (in this case, the third instalment) should be taken as high praise: as the new Castlevania looks ridiculously good from a technical perspective. High-quality visuals aside, it's square and triangle for attacks, X for jump, shoulder buttons for grapples and absolutely nothing new introduced to the third person action formula. Yawn.
I'm sure that I will end picking up CLoS, especially given that Kojima Productions have had some input. I must admit though, I'm dead tired of God of War wannabes.
What did you all play this weekend?