Still buzzing after the announcement that Street Fighter and Tekken would merge to form two new games, this past weekend brought the announcement of Tekken Tag Tournament 2 at the Tokyo Game Show. One of my favourite games on the Playstation 2, and in my opinion, easily the best instalment in the series; Tekken Tag Tournament was the perfect combination of quasi 3D fighting games and tag team wrestling action. The home console version also featured the best ten pin bowling game I have ever played, Tekken Bowl. When TTT2 makes its way inevitably to current generation consoles, it damn well better include an interpretation of another niche sport with it. Like badminton. Tekken Badminton would be awesome.
I finally received my copy of Halo:Reach in the mail. Much to my distress it was the NTSC-J version, and I thought I would have another week (at least) to wait before I could tell what any other gaming press outlet has been telling you for weeks (in some cases, months and years) before now. Luckily enough, the label appears to have been all for show, and the game has played on my console for hours without incident. From the menu, Reach impresses. With the touch of a few buttons I had jumped into a Firefight match with my brother, and we were Killionaires in the making.
Rather than harp on about the visuals, and the score, or how it's still a Halo game; I thought I would share some of the more interesting experiences I've had with Bungie's blockbuster. There seems to be a medal for just about anything you do in matchmaking. There's a medal for not dying after nearly dying, there's a medal for killing the person who killed you last, or whoever killed your friend. There are also medals awarded for the skilled use of, and abuse of those who are using a jetpack. Not since my time with Dark Forces II: Jedi Knight have I had such fun with a jetpack. JK had a pretty industrious mod community, and some of the better products were the afforementioned jetpack, a grappling hook and a World Championship Wrestling skin pack. Back on point, flying around is fun, however swatting Halo's version of a fly feels like much more of an accomplishment.
New to the Rumble Pit playlist is the Race match type. My first attempt appeared to have bugged out. None of the promised checkpoints appeared on screen, and rather than being penalised for rage-quitting, I played through ten pointless minutes on a Mongoose. The second match played as intended, and it was funny to see me and 2 other players legitimately compete while the others set traps along the path. Why did they abandon the pursuit of victory so soon? How come 5 players resigned to defeat so quickly? It was fun, but it was also quite puzzling.
Just as I'm getting my claws into Reach, Dead Rising 2 appears on the horizon. It's a great time to be a gamer. What are you playing at the moment?